Adobe fuse custom clothing

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In the dialog that appears, locate the mesh file (.obj) and then click Open. Character Import You begin by importing the base mesh on which your character is modeled.This wizard guides you through the import process. The Character Import Wizard dialog appears. From the menu bar, choose File > Import > Import Characters.To import custom body files of your character: Naming the map files correctly enables Fuse CC to automatically link these files during the import process. Before you begin importing, ensure that you have gathered the required custom body files and used the recommended naming convention for them.

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